Posts in 2019
  • 0.11.0 - Release Candidate

    Monday, June 17, 2019 in Releases

    This cycles release candidate! Test is out for the next week, and try out the new features: Unity SDK! Better packing on GameServerAllocation without a drop in performance. Being able to use the same container port as the externally exposed port and …

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  • 0.10.0 - Unreal, Self Allocation and Performance Improvements

    Monday, May 13, 2019 in Releases

    Great stuff in this release! Unreal Server SDK! GameServers can self Allocate Faster Allocations As always, huge thanks to the team of people working on Agones! Check the README for details on features, installation and usage. Breaking changes: Add …

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  • 0.10.0 - Release Candidate

    Monday, May 06, 2019 in Releases

    Great stuff in this release! Unreal Server SDK! GameServers can self Allocate Faster Allocations We are now in feature freeze until Tuesday, 14th of May. This means only docs, bug fixes and tests PRs will be merged during this time. (Other PRs will …

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  • 0.9.0 - The SDK Release!

    Monday, April 01, 2019 in Releases

    There is a new Node SDK in this release, and CMake support for our C++ SDK as well! As always, huge thanks to the team of people working on Agones! This is the 0.9.0 release of Agones. Check the README for details on features, installation and usage. …

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  • 0.9.0 - Release Candidate

    Monday, March 25, 2019 in Releases

    New Node SDK in this release, and CMake support for our C++ SDK as well! Check it out! We are now in feature freeze until Tuesday, 2nd of April. This means only docs, bug fixes and tests PRs will be merged during this time. (Other PRs will be marked …

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  • 0.8.1 - Helm Configuration Hotfix

    Thursday, March 14, 2019 in Releases

    Hotfixes to Helm configuration options, and bug fixes. As always, huge thanks to the team of people working on Agones! Details: Check the README for details on features, installation and usage. This is the 0.8.1 release of Agones. Check the README …

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  • 0.8.0 - GameServerAllocations, Performance Improvements, Monitoring Improvements and more!

    Wednesday, February 20, 2019 in Releases

    So many amazing features in this release! More sophisticated allocation with GameServerAllocation More metrics and dashboards Build in support for node selection on Agones deployments Stackdriver support And more (see below) – download it now, …

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  • 0.8.0 - Release Candidate

    Wednesday, February 13, 2019 in Releases

    Our biggest release ever! Lots of awesome new features, so please take them for a spin! We are now in feature freeze until Tuesday, 19th of February. This means only docs, bug fixes and tests PRs will be merged during this time. (Other PRs will be …

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  • Welcome to the new Agones Website!

    Thursday, January 17, 2019 in News

    Welcome to the new Agones website! We’ve implemented a new website, to enable lots of new functionality that we’re hoping to take advantage of now and in the future: Ability to support multiple languages Able to write documentation for …

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  • 0.7.0 - latency measuring, fleet autoscaling webhooks, and metrics!

    Tuesday, January 08, 2019 in Releases

    Massive release with 0.7.0! Lots of great new features, from latency measuring tools, fleet autoscaling webhooks and OpenCensus metrics! Take them a spin, and let us know how they go. As always, thanks to everyone involved - several new faces in this …

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